Homebrew Fae'efil Species Details

With the twilight hues of greys, blues, and greens they easily blend in to their forest home surroundings. Their skin is a velvety fur of varying lengths. There is a small horn curving from the center of their for head. Their ears are elfin shaped pointed more downwards. Their homes are made from their forest surroundings sometimes built inside larger trees and the treetops. Rope bridges connect their buildings above. They also have an affinity for shiny stones rather than selling a diamond they'll keep it just to play with. 

Fae'efil Traits

Your elf character has a variety of natural abilities, the result of thousands of years of elven refinement.

Ability score increase

Fae'efil receive a +2 to wisdom

Fae'efil weapon

Short bow, long bow, dagger, pan flute

Mask of the wild

you can attempt to hide even when you are only lightly obscured by foliage, heavy rain,falling snow, mist, other natural phenomena

Mirthful leap

long/high jump.

Roll a D8 and add the number rolled to the number of feet you cover, even when making a standing jump. This extra distance is a movement cost.

Ram

Use your head and horn to make an unarmed strike . if you hit deal bludgeoning damage equal to 1D4 + strength modifier

Ability Score Increase

Your Dexterity score increases by 2.

Age

Although Fae reach physical maturity at about the same age as humans, the elven understanding of adulthood goes beyond physical growth to encompass worldly experience. A Fey typically claims adulthood and an adult name around the age of 100 and can live to be 750 years old.

Size

Elves range from under 5 to over 6 feet tall and have slender builds. Your size is small to medium

Speed

Your base walking speed is 35 feet.

Darkvision

Accustomed to twilit forests and the night sky, you have superior vision in dark and dim conditions. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can’t discern color in darkness, only shades of gray.

Keen Senses

You have proficiency in the Perception skill.

Fey Ancestry

You have advantage on saving throws against being charmed, and magic can’t put you to sleep.

Trance

Elves don’t need to sleep. Instead, they meditate deeply, remaining semiconscious, for 4 hours a day. (The Common word for such meditation is “trance.”) While meditating, you can dream after a fashion; such dreams are actually mental exercises that have become reflexive through years of practice. After resting in this way, you gain the same benefit that a human does from 8 hours of sleep.

Languages

You can speak, read, and write Sylvan and Elvish and broken Common. Elvish is fluid, with subtle intonations and intricate grammar. Elven literature is rich and varied, and their songs and poems are famous among other races. Many bards learn their language so they can add Elvish ballads to their repertoires.

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