Homebrew Celestial Species Details
The Celestial race is born of time and space. Capable of shaping the world at will and creating their own domain.
Pantheon
Celestials are born to a specific set of gods and goddess each tier with specific characteristics and abilities. [See Celestial Variants]
Celestial Names
Being that Celestials are born at adulthood their names are generally given due to the circumstances of their birth or obtain as a result of their chosen domain or note worthy exploit. Celestials are prone to take humanoid forms will often opt for names that make them more appealing to those lesser than them, whereas those of a more primal for will opt for names that correlate with the wild or elements. The region of the Celestials origin can also garner a particular name.
Physical Description
Celestials are born with the ability to change their appearance at will.
Godly Trance
Celestials do not need to sleep or eat and cannot be charmed or put to sleep by magic.
Celestial Traits
The Celestial race is both gift in might and tranquil abundance. Worshiped and beloved by their followers, they strengthen tenfold.Ability Score Increase
Choose three of the six ability scores to increase by 3. [max of 20]
Age
Celestials are Immortal and cannot die from old age.
Size
Celestials range from 6 to 8 feet tall. Your size is Large. In addition to this, Celestials can cast Alter Self at will. The altered form that they take must be humanoid and no taller than 6 feet in height.
Favoured Terrain
You choose a specific terrain in which the Celestial is familiar with. Your base walking speed is 60 feet. You gain half your walking speed in Climbing, Swimming, and Flying.
When within this terrain you gain advantage on Wisdom (Perception) checks and saving throws that rely on any of the sense. However, if your are in unfamiliar terrain you will have disadvantage on Wisdom (Perception) checks and saving throws that rely on seeing and hearing.
Creator
Choose an available Feats [speak with DM for specification.] and your proficiency bonus is increased by 1d4.
Celestial Domain
The Celestial can cast Demiplane at will. With this spell the Celestial has the capability to create a subdomain of which they rule within. When in this domain the Celestials has the ability to create animate and inanimate objects equal to their size or smaller, control the time and seasons, and is incapable of dying while in their domain. The Celestial is the only being capable of opening and closing the dimensional door to their world, and can permit others equal to their size or smaller to enter and dwell. In the event that the Celestial is killed their domain will cease to exist and eventually fade into the void.
Worship
Celestials must obtain followers in order to stay in power or else they will be overthrown by others more powerful than them. Worships grant Celestials enormous boost to their power allowing them various capabilities and strengths that they previously wouldn't have in their lesser forms.
The tier or worshipers are as follows:
Celestials that have a fellowship consisting of 10 followers may add 1d4 to ability checks and attack rolls to hit.
Celestials that have a fellowship consisting of 30 followers may add 1d6 to ability checks and attack rolls to hit.
Celestials that have a fellowship consisting of 50 followers may add 1d8 to abilitiy checks and attacks rolls to hit.
Celestials that have a fellowship consisting of 80 followers may add 1d10 to ability checks and attack rolls to hit.
Celestials that have a fellowship consisting of 100 or more followers may add 1d12 to ability checks and attack rolls to hit.
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