Homebrew Duork Species Details

If you ever wonder through untamed land of the Abyss and hear intense arguing you may have come across a Duork. Duorks are creatures that were once two creatures of separate races that were constantly argumentative. The Demogorgon was so sick of their arguing that she forcibly fused them together thus creating the two headed Duork, a creature after his own image.  Duorks tromp around the Abyss, their two heads constantly arguing with each other. Yet two heads are better than one and when Duorks put their heads together they can be a strong force. Duorks are abandoned by their parents at birth, traditionally and but are never truly alone. Each Duork has a strong ambition but each head has a personality that is contrary to each other thus balancing the Duork out so that no Duork can grow strong enough to do any real damage to existence. 

Competing Against Itself

Every Dourk's head seeks to out compete the other. If one head takes credit for a success, then the second head will plot to one up the success. A Duorks heads have their own separate thoughts and personalities but can communicate with each other telepathically. Although Duorks tend to prefer out loud shouting matches as Duorks love the sound of their own voices.

Duorks' contrary nature cause them to act in bizarre ways. A head that values intelligence and reason will clash with their partner head that values physical strength and intuition. As competitive as each head can be their contrary desires help to give the Duork a sense of balance since left on their own then each head would pursue their passions to an obsessive degree. Each head considers themselves to be the first and will describe themselves as such. 

Duork's solitary and argumentative nature leave them to be somewhat harsh and unfriendly toward outsiders but if an outsider manages to impress or proves valuble to the heads' ambitions both heads then the outsider will find the Duork to be faithful friend. 

Abyssal Nature?

Though Duorks hail from the Abyss, they are not necessarily evil. A Duork's head could be both lawful but simply have different goals. Or a Duork's heads could have opposing alignments. Even if a Duork has oppositional alignments one head will never seek to destroy it's other. Even if a Duork's heads are competitive, a Dourk innately recognizes that both heads are part of a unified whole. Each head seeks what they perceive is the most good for the rest of the body. Duorks are if anything ambitious and destroying it's own head will certainly crumple a Duorks ambition. A Duork cannot survive if it's missing a head even if it has two. As much as a Duork values competion, they value 

Duorks don't understand how outsiders can make decisions without second guessing themselves and see super decisive individuals as risk takers and dangerous. Duorks who live outside of the Abyss are often puzzled by those who don't considered second opinions or those who refuse to have arguments. For a Duork arguing  and confrontation is simply a part of their nature and the nature of the universe. 

Alone but Never Truly Alone.

Duorks reproduce asexually. A Duork live to around 150 years of age, when a Duork reaches about 75 years of age, it finds the safest place possible and lays about 1 to 3 eggs. Eggs are poisonous and coated in poisonous slime that give off a wretched smell which deters most predators. When the eggs hatch the young Duorks will often try to fight or run away from each and they begin to start following their double heads's twin ambitions. 

If a Duork meets another Duork in the wild an unpredictable amount of things could happen. The heads of one Duork might seek to destroy the heads of another or the heads could desire a sit down discussion with the opposing Duork and seek to conspire together towards their goals or they could simply greet each other and walk on. 

Because Duorks live on their own they have no since of society and culture and make themselves however they see fit. Often times they leave the Abyss to make their own way or to integrate themselves with a culture that they agree with. The contrary heads often make this decision harder then necessary and lead the Duork to wander between areas of each head preference. 

Duork Names

Each Duork has two names that are joined together to make one name. These names are usually made up of sounds that the Duork likes or finds funny. 

Names are rarely linked to gender. Since Duorks reproduce in an almost magical asexual nature, they never bother to distinguish themselves. 

A Duork refers to itself by the combined name and the heads refer to themselves by the combined name. For example, if both heads want something then they will say, "I, Flim-Flam desires that cake". But if one head wants something then the Duork will speak on behalf of that head. For example a head would say, "I, Flam desire that cake". 

Names: Flim-Flam, Hingle-Dingle, Mork-Murt, Purg-Sturg, Flik-Flak, Skrart-Clart, Wubble - Webble, Qig- Stig

Duork Traits

Duorks share a number of traits in common with each other.

Ability Score Increase

You get a plus two to either Strength, Constitution, or Dexterity and another plus two to either Intelligence or Wisdom. 

Age

Duorks live till about 150 years of age. 

Size

Duorks are between 4 to 7 feet tall and weigh between 180 to 300 pounds. Your size is Medium.

Speed

Your base walking speed is 30 feet.

Double Expert

You have proficiency in any two tools or simple weapons.

Two Heads are Better than One

A Duork chooses two skill checks that it's proficient in and gets a +5 to the check depending on a coin toss. 

Shift Sleeper

When a Duork sleeps, it sleeps for a full 8 hours, and the heads do shifts, one head stays in a half awake state will the other sleeps till they switch. The Duork head that is awake can see and hear what is around it but cannot move. 

Abyssal Origin

You have resistance to fire damage. 

Languages

You can speak, read, and write Common, Abyssal, and one language that you learned on your travels. 

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