Homebrew Dragonborn of Aeruriel ("Draconid") Species Details
Created by the dragon gods mid way through the fourth age, dragonborn (also known as "draconids") are similar, in appearance at least, to half-dragons. However, unlike half-dragons, draconids lack wings or a tail, and are capable of reproducing, either with other draconids (producing draconid children) or with humanoids (producing half-dragon children). Very rarely, a child is born to the union of a draconid and a true dragon. Such a child generally looks like a normal draconid until their first birthday, at which point they transform into a true dragon, but with the ability to adopt their old form at will.
Dragonborn of Aeruriel ("Draconid") Traits
Your draconic heritage manifests in a variety of traits you share with other draconids.Ability Score Increase
Your Strength score increases by 2, and your Charisma score increases by 1.
Age
Young dragonborn grow quickly. They walk hours after hatching, attain the size and development of a 10-year-old human child by the age of 3, and reach adulthood by 10. They live to be around 250.
Alignment
Dragonborn tend to extremes, making a conscious choice for one side or the other in the cosmic war between good and evil (represented by Bahamut and Tiamat, respectively). Most dragonborn are good, but those who side with Tiamat can be terrible villains.
Size
Dragonborn are taller and heavier than humans, standing well over 6 feet tall and averaging almost 250 pounds. Your size is Medium.
Speed
Your base walking speed is 30 feet.
Darkvision
Due to your draconic heritage, you have superior vision in dark and dim conditions. You can see in dim light as if it is bright light, and in darkness as if it is dim light. You can't discern colour in darkness, only shades of grey.
Draconic Ancestry
You have draconic ancestry. Choose one type of dragon from the Draconic Ancestry table. Your breath weapon and damage resistance are determined by the dragon type, as shown in the table.
Draconic Ancestry
| Dragon | Damage Type |
|---|---|
| Black | Acid |
| Blue | Lightning |
| Brass | Fire |
| Bronze | Lightning |
| Copper | Acid |
| Gold | Fire |
| Green | Poison |
| Red | Fire |
| Silver | Cold |
| White | Cold |
Breath Weapon
You can use your bonus action to exhale destructive energy in a 15 foot cone. Your draconic ancestry determines the damage type of the exhalation. When you use your breath weapon, each creature in the 15 foot cone must make a Dexterity saving throw. The DC for this saving throw equals 8 + your Constitution modifier + your proficiency bonus. A creature takes 2d6 damage on a failed save, and half as much damage on a successful one. The damage increases to 3d6 at 6th level, 4d6 at 11th level, and 5d6 at 16th level. You can use this feature a number of times equal to your proficiency bonus, regaining all uses on a short rest.
Damage Resistance
You have resistance to the damage type associated with your draconic ancestry.
Languages
You can speak, read, and write Common and Draconic. Draconic is thought to be one of the oldest languages and is often used in the study of magic. The language sounds harsh to most other creatures and includes numerous hard consonants and sibilants.
Previous Versions
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3/15/2022 4:22:39 PM
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Posted Nov 3, 2022Hehehehehehehhehehehehehhehehehehehehheehhehhhehehehehehehhehehehehehhehehehehehehehhehehehehehehehehehehhehehehehe