Homebrew Reborn (Gothic Lineage) Species Details
There are certain words that should never be spoken, names that should never be used, old things, undead things.
Death isn’t always the end. The reborn exemplify this, being individuals who have died yet, somehow, still live. Some reborn exhibit the scars of fatal fates, their ashen flesh, missing limbs, or bloodless veins making it clear that they’ve been touched by death. Other reborn are marvels of magic or science, being stitched together from disparate beings or bearing mysterious minds in manufactured bodies. Whatever their origins, reborn know a new life and seek experiences and answers all their own.
Faded Memories
Reborn suffer from some manner of discontinuity, an interruption of their lives or physical state that their minds are ill equipped to deal with. Their memories of events before this interruption are often vague or absent.
Occasionally, the most unexpected experiences might cause sensations or visions of the past to come rushing back.
Rather than sleeping, reborn regularly sit and dwell on the past, hoping for some revelation of what came before. Most of the time, these are dark, silent stretches. Occasionally, though, in a moment of peace, stress, or excitement, a reborn gains a glimpse of what came before, these visions may present themself to the reborn in the form of a smell, a feeling, a physical reaction, a childhood memory or even a memory that the reborn doesn't feel like his/her own
Reborn Origins
Reborn might originate from circumstances similar to those of various undead or constructs, these could vary from a failed attempt of resurrection, an extreme case of possesion, to a victim recovering from a long term comatose state
Reborn Names
Their names are usually the first thing reborn individuals remember about their past, however, unless they were previously part of a very important family they wont be able to remember any surname, and if they ever had a nickname they will most likely recall that better than the real name
Reborn (Gothic Lineage) Traits
You might have once been a member of another race, but you aren’t any longer. You now possess only your lineage’s racial traits.Ability Score Increase
Increase one ability score of your choice by 2, and increase a different one by 1.
Age
Uncertain of your age, you body looks like a bizarre version of how it looked when you died
Size
Depending or your previous racial origin and the nature of your resurrection you size may vary from medium to small
Speed
Your base walking speed is 30 feet.
Darkvision
Either due to you being underground for too long or simply from the same supernatural powers that brought you back, you can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can’t discern color in darkness, only shades of gray.
Languages
You can speak, read, and write Common and one extra language that you and your DM agree is appropriate for the character
Undead Nature
You have escaped death, a fact represented by the following benefits:
- You have advantage on saving throws against disease and being poisoned, and you have resistance to poison damage.
- You have advantage on death saving throws.
- You don’t need to eat, drink, or breathe.
- You don’t need to sleep, and magic can’t put you to sleep. You can finish a long rest in 4 hours if you spend those hours in an inactive, motionless state, during which you retain consciousness.
Knowledge from a Past Life
You temporarily remember sporadic glimpses of the past, perhaps faded memories from ages ago or a previous life. When you make an ability check that uses a skill, you can roll a d6 and add the number rolled to the check. You can use this feature a number of times equal to your proficiency bonus, and you regain all expended uses when you finish a long rest.
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