Homebrew Battari Species Details

The Battari are kind bat folk. Their tribes often live in the depths of caves and often use sun crystals to create fruit farms. A relatively peaceful people, they tend to stick to themselves and are a rare sight. As with many races that seclude themselves, there are some who long for adventure and those that leave are usually full of wonder of the world outside their home cave. They tend to be a younger race with their lifespan being usually forty to fifty years. They reach adulthood at the age of ten and are pretty versatile in learning how to grow plants, build houses, and fight to protect their tribe. Those who are blessed with magic tend to live longer, usually living to be around a hundred years old and will often times either explore out into the world or become leaders of their tribe.

Battari Traits

Your battari character has the following racial traits.

Ability Score Increase

Your Dexterity score increases by 2 and your Strength score increases by 1.

Age

Battari reach adulthood at age 10 and can live up to 50 years, though those with magical abilities tend to live up to 100 years.

Size

Battari vary in size between 2 and 6 feet tall and weigh between 25 and 150 pounds. Your size is Small or Medium.

Speed

Your base walking speed is 20 feet. Your base climbing speed is 20 feet. Your base flying speed is 30 feet.

Darkvision

You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can’t discern color in darkness, only shades of gray.

Echolocation

You can use your echolocation to sense where things are in general within 100ft. You cannot tell color, exact shape, or material of an object, but know the general location of the item. You can also pinpoint the exact direction a sound is coming from and whether it is a direct source or if it is sound bouncing off of a surface. You also have blindsight for 100 feet when vision is obscured and there aren't any loud sounds to disrupt your echolocation.

Poor Vision

You have disadvantage on attack rolls when there are lound sounds. and on Wisdom (Perception) checks that rely on sight.

Languages

You can speak, read, and write Common and Undercommon.

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