Homebrew Cyborg Species Details
This is not an average race you find every day. A mad alchemist decided to create his own human variants, as a way to show his intelligence to the world. Taking the bodies of dead humans, he takes parts from retired warforged and resurrects the people whose bodies he has uprooted from their permanent slumber.
Cyborg Traits
Humans are usually pretty basic; however, cyborgs are a little bit more complicatedCybernetic Enhancements
You may choose 3 cybernetic enhancements from the following
Prosthetic Limb- One of your mechanical additions is a prosthetic limb, meaning that an unarmed strike is much stronger than an average human's punch. 1d6+proficiency bonus bludgeoning damage when making an unarmed attack
Artificial Intelligence- You are proficient in the History Skill.
Heightened Senses- Your senses can pick up on things much easier than before you became a cyborg. You now have proficiency in the investigation and perception skills
Natural Armor- You have natural armor on your body, your armor class is a 15 and you do not wear any additional armor.
Resilient- You have a resistance against being poisoned.
Ability Score Increase
Your constitution ability score increases by 2, plus one other of your choice
Age
Humans reach adulthood in their late teens and live less than a century.
Size
Having an original human body means that usually the person is the average being 5'6, but with the warforged additions make them taller
Speed
Your base walking speed is 30 feet.
Specialized Design
You gain one skill proficiency and one tool proficiency of your choice.
Languages
You can speak, read, and write Common and one extra language of your choice.
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