Homebrew Arboren Species Details
History
The goddess Sehanine used to be notorious for creating a new life with the powers of the moon, one night as she was walking through a forest she breathed life into a group of trees. Now, once a year the elder Arborens hold a ceremony in which new Arborens are drawn out of the hearts of the trees. Each one of the Arborens have a crescent moon shaped birthmark that resembles a wood burn. For years, Arborens have dedicated their lives to becoming the ultimate hunters, and so they are masters of moving unseen especially in the forests.
Society
The Arborens don't build homes, instead, they melt into the tree that they were born from. If that tree is not available then they sit on the ground and enter the meditative state that they use instead of sleep, when they do so small roots sprout out from their legs and they plant themselves into the ground in order to absorb nutrients. While they are more naturally inclined to take on a fighting style based on stealth they have been known to choose a more unconventional path for themselves. The Arborens have been known to stay away from the other races of the world but now and then one of them ventures out of the forest in search of something more than just a simple life in the forest. However, this was changed when they encountered the mountain dwarves who they occasionally trade with. These dwarves trade for woodland materials and remedies that they are not proficient in finding themselves. The Arborens use this trading network to receive hunting weapons such as weighted chains and chakrams.
Arboren Traits
tr eeStealth
Excel at stealth, you can move through the forest without a sound.
Wooden Skin
Within days of being born the Arboren develop a thick layer of outer bark. When unarmored, your Armor Class is equal to 12 + your Dexterity modifier.
Born of the wild
Your life in communion with nature has made you capable of hunting, foraging, and navigating. You are proficient in the Nature and Survival skills.
Weapon Training
In order to become ultimate hunters the Arborens are trained to be proficient with spear, longbow, chakrams, and weighted chains.
Languages
You can speak, read, and write Common and Sylvan. Sylvan is the speech of choice for many fey creatures and as you are a Feyborn you have the innate ability to understand this language.
Darkvision
Having been granted life through the fey magics that created their home tree, and the simple fact of living out in nature becoming accustomed to dark forests and the star lit sky above. You can see in dim light within a 60 foot radius as though it is bright light, and in darkness within a 60 foot radius as though it was dim light. You cannot discern color in darkness, only shades of grey.
Trance
Arboren do not sleep or eat, instead they root themselves in a location that can accommodate their needs for water and nutrition's from the ground, Arboren cannot root themselves on stone or wood that has been cut and/or treated for the purpose of construction. While in this trance Arboren do not dream, instead they meditate on the passage of the day that just occurred, while meditating Arborens have the unique ability to sense tremors in the ground they are connected too, within a 10 foot radius of them.
Feyborn
If you are targeted by a spell or ability from a fey creature that requires one target to make a Saving Throw, the DC of the Saving Throw is reduced by 1 if you are the target.
Dexterity
Dexterity score increased by 2
Constitution
Add one to constitution