Homebrew Skeleton Species Details
Whatever malicious intent your summoner had for you has failed to grip your soul, leaving you with free will, and the intelligence you possessed in your past life. You lack the one thing everyone else has though, skin. The lives of skeletons like you are tough, dodging into alleys or abandoning campsites when travelers approach. Heavy clothing and face concealing head gear get you by though.
Skeleton Traits
Your lack of organs and other organic materials have granted you some special traits.Ability Score Increase
Your Dexterity score increases by 2. Your Charisma score decreases by 2.
Age
Few can determine how old skeletons are. Skeletons may consider the day they were brought back to life as their new birthdays.
Alignment
Skeletons tend to do whatever they deem necessary to their survival in their new life, whether it be stealing, killing, or silently assisting. Chaotic Neutral is the norm for free skeletons.
Size
Skeletons are skinnier, lighter, and more limber than the living and average around 20 pounds. Your size is Medium.
Speed
Your base walking speed is 30 feet.
Indirect Control
You have control over your limbs, even when they aren't attached to you. Arms and legs have a movement speed of 5 ft. A head can still speak, but is immobile.
Bony fingers
You have advantage on checks to pick locks even without any tools.
Condition immunities.
You are immune to being poisoned and exhausted. You are also immune to poison damage.
Bare Bones
People are disturbed by the sight of a walking corpse. You have disadvantage on all checks involving interaction, but advantage on intimidation with someone who knows you are undead.
Collapsible Frame
You are indistinguishable from a pile of bones when you are not moving, and you have advantage on stealth when doing this.
Languages
You can speak, read, and write Common, and any languages you knew in life.
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
|---|---|---|---|---|---|
|
1/14/2019 10:32:59 PM
|
6
|
1
|
--
|
Coming Soon
|
Comments