Homebrew Feldspar Species Details

Sequestered in snaking cave systems beneath the surface, the feldspar, sometimes called molefolk, evoke fear and wonder. Many feldsoar aren’t even native to the Material Plane. They hail from a world beyond — from the prismatic crystals and rough stone of the Plane of Earth.

They are immigrants, refugees, scouts, and explorers, their outposts functioning as footholds in a world both strange and alien.

Cavern Wardens

Nowhere are the feldspar more comfortable than in the dirt and stone. They can spend hours underground, and some go as long as days, slowly forming caves of their own. In battle, they prove dynamic and difficult to pin down, moving unseen just below ground, breaching to surprise opponents with weapons or dense claws before turning and burrowing away.

Once underground, an aarakocra leaves the dirt with reluctance. On their native plane, they can mine for days or months, surfacing only to lay their eggs and feed their young before launching themselves back into the rock. Those that make it to a world in the Material Plane find it a strange place. They sometimes forget or ignore buildings above them, causing sinkholes and upset villagers. 

Homelands

Most feldspar live on the Elemental Plane of Earth. Feldspar can be drawn into the Material Plane, sometimes to pursue enemies or thwart their foes’ designs there. Accident might also send a nest of feldspar tumbling into a world on that plane. A few find their way to such a world through portals on their own plane and establish nests in mesa cliffs or mountain caves. 

Once groups of feldspar settle in an area, they share a hunting territory that extends across an area up to 50 miles on a side, with each group hunting in the lands nearest to their colony, ranging farther should game become scarce.

Great Purpose

Feldspar enjoy peace and solitude. Most of them have little interest in dealing with other peoples and less interest in spending time above ground. For this reason, it takes an exceptional circumstance for an feldspar to leave his or her group and undertake the adventurer’s life. Glory is not enough to lure them from their tribes; a dire threat to their people, a mission of vengeance, or a catastrophe typically lies at the heart of the feldspar adventurer’s chosen path.

Feldspar Traits

As an feldspar ,you have certain traits in common with your people. Being able to fly at high speed starting at 1st level is exceptionally effective in certain circumstances and exceedingly dangerous in others.

Ability Score Increase

Your Constitution score increases by 2, and your Dexterity score increases by 1.

Age

Felspar reach maturity by age 10. Compared to humans, Feldspar can live as long as 300 years.

Alignment

Most feldspar are good and rarely choose sides when it comes to law and chaos.

Size

Feldpar are about 4 feet tall. They have dense, sturdy bodies that weigh between 130 and 200 pounds. Your size is Medium.

Speed

Your base walking speed is 30 feet.

Burrowing

You have a burrowing speed of 25 feet.

Claws

Your rugged claws are natural weapons, which you can use to make unarmed strikes. If you hit with them, you deal slashing damage equal to 1d6 + your Strength modifier, instead of the bludgeoning damage normal for an unarmed strike. However, the solid shovels make fine adjustments difficult. You have disadvantage to using artisans tools and instruments like calligraphers tools, lockpicking kits, or viols.

Languages

You can speak, read, and write Common, Feldspar, and Terran.

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