Homebrew Hive (Sleepless) Species Details

It took my people three hundred years of selective breeding to achieve hordelings capable of imitating human fingers. And still, most of us are terrible at pretending to be humans. We don't have the mannerisms, the thoughts. I’m younger than the others, but am more... skilled at using these things.

-Nikliasorm, 24th swarm

 

A Hidden Swarm

Wherever humans live, Hives reside also; the question is whether their presence is known.

A Hive is a collection of many tiny insectoid creatures, called hordelings, with a shared conscience.

New Hives are created when a Hive separates for too long and the hordeling groups lose connection to one another. There are very few Hives as most of them view separation in a somewhat negative light.

Horde of Many

Hordelings are usually about the size of a finger, but they can be as large as a fist. The first Hive had spiderlike hordelings; the swarms breed their hordelings to resemble local fauna in order to blend in. The hordelings of each Hive are not all identical, and often serve specific purposes. For example, because many Hives attempt to pass as a human, many of their hordelings have protrusions on their backs that resemble human parts such as skin or eyeballs; and are also able to speak with a passably human voice. However, individual hordelings cannot shapeshift, so the nature of a Hive body is usually visible upon close inspection. Hives therefore tend to cover their "skin" when possible, or use the appearance of older skin or tattoos to obscure their true nature.
Some of these aesthetic hordelings have characteristics that seem eerie to perceptive creatures such as eyes that do not follow someone around a room or fingers that don't quite bend correctly.

Hive Names

A Hive chooses a name when it has separated and retains some memories of the hive it was a part of before. Hives have one name, but sometimes are referred to by their number as there are so few of them.

Hives are gender neutral as Hives do not reproduce the like other humanoids. They see gender as a device used for fitting in and mimicing a humanoid.

Hive Names: Arclomendias, Niklisorm, Yelamaisin.

Sleepless

Some cultures have myths of Hives, generally referred to as The Sleepless, as the hordelings do not need to be asleep all at once allowing the Hive to remain somewhat aware of it's surroundings at all times. As a Hive you are immune to charm effects.

Hive (Sleepless) Traits

Your Hive character has the following traits.

Ability Score Increase

Your Intelligence score increases by 2. In addition, your Wisdom or Dexterity increases by 1. Your Charisma is reduced by 1.

Age

It is unknown if a Hive has an age limit, As they can selectively breed hordelings and have the ability to replace hordelings or alter their appearance, the conciousness of a Hive is functionally immortal until almost all of its hordelings are destroyed.

Alignment

Hives tend toward pragmatic neutrality. Hives have seen the total destruction of nations and peoples and try to prevent this from happening again, even if it means killing others.

Size

Your size is Medium.

Speed

Your base walking speed is 30 feet.

Shapechanger (Slow)

During a Long Rest, you can change your appearance and your voice. You determine the specifics of the changes, including your coloration, hair length, and sex. You can also adjust your height and weight, but not so much that your size changes. You can make yourself appear as a member of another race, though none of your game statistics change. You can’t duplicate the appearance of a creature you’ve never seen, and you must adopt a form that has the same basic arrangement of limbs that you have. Your clothing and equipment aren’t changed by this trait.

Hive Communication

You have hordelings that are designed specifically for communication between other Hives. This communication can be selective to certain Hives or to all Hives at once as long as they are on the same plane as you.

As a collection of beings with a shared conscience, you know when a thought or idea comes from an external source. You are resistant to charm effects.

Languages

You can speak, read, and write Common, Elvish, and Dwarvish.

Formless

You may use an action to separate into a swarm of hordelings. This transformation allows you to move through any area with an opening of 4 inches or larger. Your movement speed while in this form is 10 feet and you can only use object interactions during your turns and the only action you can take is to reform. You cannot carry anything heavier than 15 pounds other than what is currently being worn on your person or equipped while in this form. You gain a climbing speed of 10 feet while in this form.

It takes 1 minute to become formless or to reform. 

You may do this 2 times per long rest. This feature resets all uses after a Long Rest

Insect Aversion

People are hesitant to trust or interact with you when they learn of your true nature.

You have disadvantage on Persuasion against sentient beings that know what you are. Anyone who sees you acting strangely can make an Insight check contested against your Deception to ascertain what you are.

Swarm Trance

Your hordelings do not all have to sleep at the same time, however Long rests are good times to breed hordelings and have a majority of them rest. When you take a long rest, you must spend at least six hours in a stationary state, rather than sleeping. Being able to blend in you can appear asleep in this state, but it doesn’t render you unconscious, and your awake hordelings can see and hear as normal.

Selective Adaptation

Starting at 1st Level, you are able to selectively breed your hordelings to gain one of the following minor adaptations. You choose a major adaptation at 5th level.

 

Minor Adaptations: (1 @ 1st level)

Better Memory: You have proficiency with the history skill and one other skill of your choice.

Polyglot: You are able to cast the Comprehend Languages spell even if you are not a spellcaster. Once/Long Rest

Improved Motion: You gain a swimming speed and climbing speed of 20ft

 

Major Adaptations: (1 @ 5th level)

Swarm Scouts: You can create a small offshoot of yourself that can scout ahead and you can see and hear through. Once/Long Rest (1hr duration)

Stronger Chitin: You gain a +1 Bonus to AC

Unnerving Buzz: You create an annoying buzz. Everyone within a 15ft square of you must make a CON save equal to 10+your DEX modifier or be frightened.

 

Previous Versions

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