Homebrew Boggle Species Details

A boggle is born out of feelings of loneliness, materializing in a place where the Feywild touches the world in proximity to an intelligent being that feels isolated or abandoned. For example, a forsaken child might unintentionally conjure a boggle and see it as a sort of imaginary friend. A boggle might also appear in the attic of a lonely widower’s house or in the caves of a hermit.

Irksome Pests. Boggles engage in petty pranks to amuse themselves, passing the time at their hosts’ expense. A boggle isn’t above breaking dishes, hiding tools, making frightening sounds to startle cows and sour their milk, or hiding a baby in an attic. Although a boggle’s antics might cause distress and unintentional harm, mischief — not mayhem — is usually its intent. If threatened, a boggle flees rather than stand and fight.

Oily Excretions. A boggle excretes an oil from its pores and can make its oil slippery or sticky. The oil dries up and disappears an hour later.

Twisting Space. A boggle can create magical openings to travel short distances or to pilfer items that would otherwise be beyond its reach. To create such a rift in space, a boggle must be adjacent to a space defined by a frame, such as an open window or a doorway, a gap between the bars of a cage, or the opening between the feet of a bed and the floor. The rift is invisible and disappears after a few seconds — enough time for the boggle to step, reach, or attack through it.

Unreliable Allies. A boggle makes a decent servant for a strong-willed master, and wicked creatures such as fomorians and hags sometimes shelter boggles in their lairs. Warlocks who form pacts with archfey have also been known to command boggles, and charismatic individuals who make the right offers have enjoyed temporary alliances with these little tricksters. A bored boggle always finds some way to entertain itself.

Boggle Traits

Boggles are the little bogeys of fairy tales. They lurk in the fringes of the Feywild and are also found on the Material Plane, where they hide under beds and in closets, waiting to frighten and bedevil folk with their mischief.

Ability Score Increase

One ability score of your choice increases by 2, and another ability score of your choice increases by 1.  

Climbing Speed

You have a climbing speed of 30 feet.  

Darkvision

You have darkvision to a range of 60 feet.  

Languages

You can speak, read, and write Common, Sylvan, and one other language of your choice.  

Creature Type

You are a Fey.

Size

You are Small. 

Boggle Skill

You have proficiency in two of the following skills of your choice:  Acrobatics, Athletics, Sleight of Hand, or Stealth.  

Fire Resistance

You have resistance to fire damage.  

Boggle Oil

Once you reach 3rd-level, you gain the ability to excrete nonflammable oil as a bonus action.  The oil can be slippery or sticky, giving you different benefits.  You can create each type of oil once per short rest, and you retain the benefits from the oil for up to 10 minutes.  

Slippery: You have advantage on all Dexterity (Acrobatics) checks made to escape bonds or end grapples, and you can move through openings large enough for a Tiny creature without squeezing.  

Sticky: You have advantage on all Strength (Athletics) checks made to grapple and maintain hold on any creature, surface, or object.  You can also climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.  

When you reach 8th-level, the amount of uses of either of these abilities increases to 1 + your proficiency bonus.  When you reach 14th-level, you can use this feature an unlimited number of times.

Oil Puddle: Twice per short rest, as an action, you can produce a small puddle of oil in a 5-ft. square originating from yourself.  The oil can be sticky or slippery.  If the oil is slippery, it replicates the effects of a grease spell (save DC = 8 + your proficiency bonus + your Constitution modifier).  If the oil is sticky, it replicates the effects of the entangle spell (save DC = 8 + your proficiency bonus + your Constitution modifier).  When you reach 11th-level, you can use this feature an unlimited number of times.       

Boggle Rift

As a bonus action, you can create a dimensional rift within 5 feet of yourself.  The rift must take place on a surface and be no bigger than 10 feet on each side.  The rift can teleport yourself and other boggles to a space within 30 feet of the rift that you choose.  You don't have to see the space, but you must specify the direction and distance.  While next to the rift, you are considered to be next to the rift's destination, and anything you put into the rift (a portion of your body, an item), also emerges on the other side.  Only you and other boggles can use the rift.  

Once you create a rift using this feature, you can't do so again until you finish a short or long rest, unless you expend a spell slot of 2nd-level or higher to create another one.  When you reach 6th-level, you can use this feature twice between rests.  At 13th-level, you can use this feature three times between rests.  At 17th-level, you can use this feature an unlimited number of times.   

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