Homebrew Feral Species Details
Religion: Feral have no religion, they merely work, play, fight, and thrive.
Society: Feral live in tribes in fey-infested forests; they live in dens made of stone, clay, and logs. Every feral tribe consists of 12-40 feral. All tribemembers have a job, whether that be hunting, farming, advising, training, smelting, smithing, etc. They don't use nor make armour since they don't often find fights, instead they make vast amounts of jewelery and special, handwoven, handstitched, handembroidered clothing for each family in the tribe. Every family in each tribe has an insignia based on who their founding feral was. For example, if the first feral was a runt of their family, they might make an insignia of which there is a golden seed among dying plants, all said plants coming from brown seeds. Families take pride in their generations, and runts are either kicked out of their family or trained more than the rest of the pups to make sure they are useful in their life.
Reproduction: They reproduce asexually, via two feral, no matter the sex, taking strands of fur and a bit of fey blood, which is usually theirs, and putting said ingredients in a large, usually 10 gallon, bottle with with many holes and putting said bottle in a dark room. After a month, open the bottle and there will be a litter of feral pups, with usually 0-2 runts. The runts look like the feral who have given their fur and blood. In some cases, hairless feral can have fur donors, which do make the feral pups look like said fur donor, but it would be better than no pups at all.
Diet: Feral diet consists of meat and fish, though they can survive off of only fruits/veggies for short periods of time.
Extra: Most feral are woman, and therefore most feral are lesbian. Do with this what you wish.
Feral Traits
Feral characters have many traits, both good and bad, that can affect them.Trusted by Nature
You are proficient in the animal handling skill.
Double Ears
You make Wisdom (Perception) checks relating to sound at an advantage.
Tuck and Roll
You have resistance to damage taken from falling.
Fey Ancestry
You have an adavantage on saving throws against being charmed, and magic can't put you to sleep.
Bad Eyesight
You make Wisdom (Perception) checks relating to sight at a disadvantage.
Magical Instincts
You make Wisdom (Perception) checks to notice and see through magical illusions at advantage.
Canine Kin
You an speak, read, and and write common and feraltongue. You can also communicate in a limited manner with members of the canidae family. They can understand the meaning of your words, though you can only understand a broken form of their language.
Charmer
Your kind has an advantage on Charisma checks you make to influence humans, half-humans, and human related races.
"Dog"
You have a disadvantage on Charisma checks you make to influence Tabaxi.
Resplendant Scion
Your kind is immune to radiant damage.
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