Homebrew Wolfkind Species Details
The Wolfkind are a race that swore to defend their pack at all costs. Few can remember how they came about but the pack elders say that it was during a time of great turmoil in the world that their kind were brought about. The elders tell stories of great battles, with both victories and defeats, and to these stories the younglings listen most eagerly.
Even with their brutal appearances they are a people who cherish the lives of all good creatures and defend them as if they were their own. Their society functions much like the humans, however they only kill another of their kind in ritualistic situations or in self-defense or if their fellow Wolfkind has succumbed to evil.
Big, strong, fast, lethal and wise, Wolfkind are humanoids with the wolf face and their whole body covered by fur. Their feet and hands are similar to those of the paws of their wolf ancestors, but their hands have evolved to be able to hold items.
Wolfkind Traits
Long-lived anthropomorphic wolves, Wolfkind are powerful hunters and fleet of foot.Master of the Forest.
Master of the Forest. You have advantage on Wisdom (Survival) checks made in woodland or jungle terrain.
Instinctual Dodge.
Instinctual Dodge. When you are hit by a weapon attack, as a reaction, you may attempt to dodge out of the way of the attack. Roll a d6 and reduce the damage taken by the amount rolled. This die increases as you gain levels to a d8 at 6th level, a d10 at 11th level, and a d12 at 16th level. You may use this trait a number of times equal to your proficiency bonus and you regain all uses of this trait after you finish a long rest.
Fang Attack
Natural Weapon. Your sharp teeth make your bite a powerful weapon for unarmed strikes. If you hit with it, you deal piercing damage equal to 1d6 + your Strength modifier.
Keen Senses
Keen Senses. You have advantage on Wisdom (Perception) checks regarding hearing or smell.