Homebrew Drakeborn Species Details

Drakeborns are a subspecies of Dragonborn that originally were isolated on mountain peaks, remote caves, and mountain valleys. due to their extreme isolation, they have lost the ability to fly but due to the harsh weather of the mountains on which they dwelled they have gained resistance to extreme weather and have grown stronger physically as a result. their intelligence is slightly higher than that of most dragonborn but the physical speed has decreased. The Drakeborn have participated in rituals that involve subjecting their people to extreme temperatures on both the extreme hot and cold part of the temperatures, even going as far as to pour molten iron on the scales of their brethren and sisters. this has caused their scales to harden and has made them immune to all types of non-magical fire and ice damage, though there is still a limit to how hot of cold they can stand for extended periods. depending on how high their strength stat is they can have varying levels of resistance; from being immune to simple campfire flames and immunity to hypothermia or as strong as the ability to bathe in molten lava and be frozen alive for centuries with little ill affect. 

Drakeborn Traits

Your draconic heritage manifests in a variety of traits you share with other dragonborn.

magic resistance (Ice/cold)

due to extreme temperatures of the area that they live, and limited exposure to magic, they have a resistance to cold/ice magic.

magic resistance (heat/fire)

due to extreme temperatures of the area that they live, and limited exposure to magic, they have a resistance to heat and fire magic.

transformative blood (weak)

while the transformative properties of the blood do exist, they are very limited and one drop of transformative fluid from normal drakeborn blood can take up to one year to produce and over 200 dead basic drakeborn; so it is not seen as a good source of the transformative agent.

Ability Score Increase

Your Strength score increases by 2, and your wisdom score increases by 1.

Age

Young drakeborn grow quickly. They walk days after hatching, they age fast until they reach the age of 10 when they reach the maturity of an adult. they age extremely slowly after this point and can live to be over 400 years old

Alignment

Drakeborn value personal freedom. while there are variations between subspecies, drakeborn tend to have more open viewpoints on the world despite their isolation. they tend to have a disdain against elves and elf-kin along with a deep hatred of kings due to them embodying restriction of personal freedom. no matter how just the king, there will be some disdain against them from the Drakeborns.

Size

Drakeborn are taller and heavier than humans, even dragonborn. their height ranges from 8 feet to 10 feet in height. the height is large.

Damage immunity (non-Magical heat/fire)

you receive no damage from non-magical sources of heat or heat itself

Speed

Your base walking speed is 25 feet.

Your base climbing speed is 20 feet. 

Your base swimming speed is 30 feet

Draconic Ancestry

You have draconic ancestry. Choose one type of dragon from the Draconic Ancestry table. Your breath weapon and damage resistance are determined by the dragon type, as shown in the table.

Draconic Ancestry
Dragon Damage Type Breath Weapon
Black (only for Cave Drakeborns) Acid 5 by 30 ft. line (Dex. save)
Blue (only for Peak Drakeborns) Lightning 5 by 30 ft. line (Dex. save)
Brass (basic variations only) Fire 5 by 30 ft. line (Dex. save)
Bronze (only for Peak Drakeborns) Lightning 5 by 30 ft. line (Dex. save)
Copper (only for Cave Drakeborns) Acid 5 by 30 ft. line (Dex. save)
Gold Brass (basic variations only) Fire 15 ft. cone (Dex. save)
Green (only for Cave Drakeborns) Poison 15 ft. cone (Con. save)
Red Brass (basic variations only) Fire 15 ft. cone (Dex. save)
Silver Cold 15 ft. cone (Con. save)
White Cold 15 ft. cone (Con. save)

Breath Weapon

You can use your action to exhale destructive energy. Your draconic ancestry determines the size, shape, and damage type of the exhalation. When you use your breath weapon, each creature in the area of the exhalation must make a saving throw, the type of which is determined by your draconic ancestry. The DC for this saving throw equals 8 + your Constitution modifier + your proficiency bonus. A creature takes 2d6 damage on a failed save, and half as much damage on a successful one. The damage increases to 3d6 at 6th level, 4d6 at 11th level, and 5d6 at 16th level. After you use your breath weapon, you can’t use it again until you complete a short or long rest.

Damage immunity (non-magical cold/ice)

You have immunity to non-magical cold.

 

Languages

You can speak, read, and write Common and Ancient Draconic. Ancient draconic is far more rough sounding that modern draconic and can be hard to understand by draconic speakers. 

Previous Versions

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