Homebrew Skeleton golem Species Details

A giant skeletal amalgamation with sentience and a very spacious chest cavity, perfect for holding one extra person. A large size gives minor buffs like extra damage and health but with a debuff of being easier to hit.

Skeleton golem Traits

Large, tough, and slow

Spacious rib cage

Being a giant skeleton golem means having an open chest cavity, perfect for anyone to sit in and hitch a ride 

Rider gains:

Half cover if skeleton golem wears medium or heavy armor

Advantage on stealth when skeleton golem is wearing heavy armor

Spells, positive or negative, effect both the rider and the golem

Melee attacks cannot be used whilst riding in the ribs of a golem

Skeletal

 

-2 charisma

Falling unconscious means collapsing onto anyone below you, they must make a DC 20 con saving throw or be knocked prone and take 2d10 bludgeoning damage or half as much on a success 

Ranged attacks have a disadvantage on hitting you while wearing light or no armor

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