Homebrew Genklo (**Revised) Species Details

Genklos are humanoid but usually prefer to walk on all fours, like lizards. They have hands that have gecko like pads at the fingertips that make them exceptional climbers. They stand at around 3-4' tall but prefer to stay on all fours making them much shorter. They also feature prehensile tails and strange chameleon like eyes. Their body colors range anywhere from red, brown, blue, green, black, and even white. Perhaps the most interesting part about them is their unique ability to change the color of their scales. Genklos have shorter lives than humans averaging around 60 years. 

Friendly Folk
Genklos are very logical creatures, however, unlike most lizard folk, they experience emotions and will help others out of kindness. They tend to resonate with reason over emotion in dire situations, though in common times they are more in tune with emotion. Not only logical, Genklos are very social creatures that you almost never see solitary, and they seem to get along with most races. Genklos love groups and can often get stressed out if alone for too long. All Genklos come from nests, there are many nests around the world that are a collection of underground tunnels and holes like an anthill. They act as huge gathering places for Genklos to meet and share information and goods. A nest can hold anywhere from 25 to 100 Genklos that act as a close extended family. Genklos are extremely quick to trust other Genklos but not as fast for other races. They know the kind of backstabbing that comes with other races, which is something Genklos frown upon. They admire humans for the feats they can pull off when working together, which is highly prized in the Genklo society. Genklo society is based on power, but not necessarily in the way that you're thinking right now. See, Genklos with lots of knowledge or combat experience are considered to be higher class, however, they do not get the typical "higher class" benefits you would see in other races. Higher class Genklos don't have any more power than lower class Genklos and instead do everything in their power to help the "lower class" rise up. Genklos share the thought that "The nest is only as strong as the weakest member" and as such, do their best to strengthen their community. Whether it be through strength training, combat Prowess, or knowledge in specific fields, the Genklos do their best to gain access to it and share it with their fellow mates. These little critters are so communal that is is very common for messengers of one nest spread knowledge to all other nests nearby. Genklos commonly migrate between nests and are accepted with open arms, with them they bring information about new subjects or goods from different areas to further enhance the nest. Genklos are often very close with one another and nests become tight knit, even if many people are coming and going. Nests are considered sacred to them and they do not let any non Genklo inside of them, other than the occasional lizard folk.

Coming of age
When Genklos turn 10 years old, they are sent out of the nest to go explore the world for 1 year, typically to a nearby settlement. While out of the nest, the Genklo's goal is to learn as much as possible before returning, whether it be a language, how to use tools, trade routes, etc. During this period, they are not allowed back in ANY nest unless it is an emergency, such as a nest being raided. They can, however, speak to other Genklos they find, such as messengers. Once they return to the nest, they teach others what they have learned. Some Genklos are so fond of this event that they take on a role later in life where they can continue this kind of work. They stay in the nest for a few years, before leaving for a few trying to gather more information. These Genklos are called nomads, which are the heart of the nest, for without them the nest would be much weaker and less informed. Nomads often pair up with either other nomads or other races to form adventuring parties.

Outside the Nest
Genklos are small and not the most formidable adversaries, which is why they tend to stick together, however, Occasionally Genklos choose to live outside the nests and travel the world. Although they don't live in the nests, they still tend to relay any important information they find to the nearest nest or messenger. Genklos that leave the nests are considered good for the community as they can explore and find more information in a larger range. This kind of lifestyle is very dangerous which is why so very few choose to lead this kind of life.

Genklo (**Revised) Traits

Reptilian Anatomy

Lizard nimbleness

You can climb surfaces including flat or rough, and can even hang upside down from ceilings and such like a gecko, as long as you are not encumbered, and are not wearing heavy armor.

Ability score increase

You gain a +2 to int and a +1 to dex

Dark vision

Dark vision 60ft

Hyperactive Pigments

You can change the color and texture of your skin similar to that of a chameleon, when you take the hide action you can choose to change the color of your scales, giving you advantage on dexterity(stealth) checks related to sight, you can do this a number of times equal to half your proficiency bonus rounded up and regain uses on a long rest

Lizard tongue

You can read write and speak common and draconic

Chameleon anatomy

Your eyes can look in different directions granting you proficiency in perception

With a long chameleon like tail, you are able to hang from your tail. As long as your tail can wrap around something such as a branch, and you are not encumbered and not wearing heavy armor, you are able to hang leaving your arms free. It has a reach of 5 feet, and it can lift a number of pounds equal to five times your Strength modifier. You can use it to do the following simple tasks: lift, drop, hold, push, or pull an object or a creature; open or close a door or a container; grapple someone; or make an unarmed strike. Your DM might allow other simple tasks to be added to that list of options. Your tail can’t wield weapons or shields or do anything that requires manual precision, such as using tools or magic items or performing the somatic components of a spell.

Lastly, your chameleon tongue is extremely long and quick on the draw. As an action, you can make a tongue attack on a creature within 5ft, on a hit it deals (1d4+dex) [bludgeoning] damage. You can do this a number of times equal to your proficiency bonus and regain all uses on a long rest. additionally you can grab a medium or smaller object with the same range

Size

You're size is small

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