Homebrew Fire Sprite Species Details

A small faint fire sprite bound to an object with great significance. Due to the nature of said fire sprite, it can be bound to whatever object it seems fit and move accordingly. Getting too close to said fire sprite does not necessarily lead to burns. They have full control over the flame and have the potential to set their surroundings ablaze, turning the world to ash, smoke, and cinders.

Fire Sprite Traits

Elemental Fire

Illumination

The elemental sheds bright light in a 30-foot radius and dim light in an additional 30 feet.

Bound

Bond to an object with great importance. Can not be undone without the damage to self.

Fire Form

The elemental can move through a space as narrow as 1 inch wide without squeezing. A creature that touches the elemental or hits it with a melee attack while within 5 feet of it takes 2 (1d4) fire damage. In addition, the elemental can enter a hostile creature's space and stop there. The first time it enters a creature's space on a turn, that creature takes 2 (1d4)  fire damage and catches fire; until someone takes an action to douse the fire, the creature takes 2 (1d4) fire damage at the start of each of its turns.

Age

As long as its fire keeps burning the fire Sprite will not die  due to old age.

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