Homebrew Centaur Alternative Species Details

Centaurs are half-human half-horse. They have the upper body of a human in the place of a horse’s head. 

Centaur Alternative Traits

none applicable

Ability Score Increase.

Choose one of: (a) Choose any +2; choose any other +1 (b) Choose any +1; choose any other +1; choose any other +1

Age.

Centaurs mature and age at about the same rate as humans.

Alignment.

Centaurs are inclined toward neutrality.

Size.

Centaurs stand between 7 to 10 feet tall, with their equine bodies reaching about 5 to 8 feet at the withers. Your size is Large.

Speed.

Your base walking speed of 50 feet.

Charge.

If you move at least 30 feet straight toward a target and then hit it with a melee weapon attack on the same turn, you deal an extra 3d6 damage. You can use this trait a number of times equal to your proficiency bonus, and you regain all expended uses of it when you finish a long rest.

Equine Build.

Your creature type is Monstrosity, rather than humanoid. Because of your large size you consume four times as much food and water than that of a medium creature. Armor made to fit you costs four times as much and is twice the weight of its medium counterpart. In addition, any climb that requires hands and feet is especially difficult for you because of your equine legs. When you make such a climb, each foot of movement costs you 4 extra feet instead of the normal 1 extra foot.

Hooves.

You have hooves that you can use to make unarmed strikes. When you hit with them, the strike deals 1d6 + your Strength modifier bludgeoning damage, instead of the bludgeoning damage normal for an unarmed strike.

Survivor.

You have proficiency in one of the following skills of your choice: Animal Handling, Medicine, Nature, or Survival.

Languages.

You can speak, read, and write Common and one other language of your choice.

Previous Versions

Name Date Modified Views Adds Version Actions
4/6/2022 10:28:29 AM
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4/6/2022 8:42:06 PM
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