Homebrew Ferakel Species Details
Overview
Ferakels are tall and rather unnerving creatures, originally being created for war. However, these spider-wolf hybrids are far from being savage. Masters of combat and battle, Ferakels live in the kingdom of Audurn, the birthplace of their civilization. Some of their kin wander the lands to sate their curiosity about the citizens of the world, whereas others seek fame and glory. Their history is filled with bloodshed, pain, and trauma, and still haunts them to this day. Ferakels are often seen as brutish monsters that revel in violence. However, this stereotype is far from the truth as the hybrids seek to protect and fend for those in need of it. Seeing themselves as protectors of a world that they were never meant to exist in, they care for the other lives that live in this world.
Origin
Created for protection and mindless service, the Ferakel were made by splicing wolf genes with that of spiders, forming werewolf-like creatures with a few traits of spiders. However, the experimentation was shut down due to the 'subjects' being dangerously aggressive. As such, they were instead trained for war in gruesome manners, forced to eat criminals alive to create a liking for blood, and whipped and tortured until they became unable to feel pain altogether. Once they were completely trained, they were sent to the front lines of battles to fight, in which their thirst for blood and violence and their terrifying savageness earned their kind worldwide fame.
Hidden Uprising
But as time went on, the Ferakel began to develop their own will unbeknownst to their creators, and started questioning their masters, who enslaved them in traumatizing methods. Often gathering and learning the culture of their superiors, they learnt that their entire existence was due to the need for slaves and disposable servants and bodyguards. Horrified and discontented with their discoveries, their kind began a secret rebellion, often halted due to their 'masters' finding out about their meetings.
War for Freedom
The war of rebellion that the Ferakel initiated for the freedom of their kin took millions of lives as both sides suffered multiple massacres. The Ferakel did not harm children or anyone who were kind to them, but the oppressors were not the same. Humans, elves and other races mercilessly slaughtered the rebels and their kin, and in the end the Ferakel lost. However they had proved their might and power, and hence they were granted freedom as long as they did not go to war again.
Creation of a Kingdom
After gaining freedom from their creators, the remaining Ferakels wandered far and away from population, until they reached a large valley where the only entrance was through a passageway in a mountain. They worked relentlessly and vigorously to chisel the mountain into a fortress to live in peace. Once they finished the construction, they began living in the fortress that they named "Raevir". Struggling to meet the economic needs of their people, the Ferakels turned to providing military service to those who needed it for food and equipment. As time went on, their society began developing as their living conditions increased in quality. They prospered as their mercenary service gained fame and popularity, and a few of them even started teaching fighting methods to those who were interested.
The Kingdom of Audurn
Centuries after the creation of their kingdom, Audurn stands strong, surrounded by mountain forts on all sides. Its people specialize in weaponry and fighting, and there are multiple schools and universities which teach combat arts, smithing and machinery to those who wish to learn. It is relatively underdeveloped in terms of agriculture, but has also begun catching up in the agricultural field. From slaves to kingdom, the strong will of Ferakels has carried them very far as people flock to their country for various reasons.
Ferakel Traits
+2 Strength, +1 Dexterity, Darkvision, Feral Maw, Long-Limbed, Spider Climb, Poison Resistance, Powerful BuildAlignment
Ferakels are usually Neutral, and a few may be Chaotic Neutral.
Age
Ferakels live for more than twice as long as humans, and mature at a slightly lower rate. They typically reach adulthood at 23, and live for upto 193 years.
Size
A Ferakel's height can range from 8 to 11 feet. Your character is Medium(for balance reasons).
Language
Your character can speak, read and write Common.
Ability Score Increase
Your character's Strength Score increases by 2 and Dexterity Score increases by 1.
Darkvision
Your character can see upto 60 ft in darkness, discernible only in grey.
Spider Climb
Your character has a climbing speed of 25 feet, and can climb almost any surface provided it isn't slippery or smooth. They cannot remove their hands from the surface while climbing, or risk falling down. Additionally, they can also climb and crawl under the ceiling.
Poison Resistance
Your character has resistance to poison damage.
Feral Maw
Your character can use an action to bite the targeted enemy when attacking.
Long-Limbed
When you make a melee attack on your turn, your reach for it is 5 feet greater than normal.
Powerful Build
You count as one size larger when determining your carrying capacity and the weight you can push, drag, or lift.
Previous Versions
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9/20/2021 10:57:26 AM
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10/2/2021 11:42:38 AM
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10/2/2021 11:46:23 AM
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4/8/2022 1:10:04 PM
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