Level
2nd
Casting Time
1 Action
Range/Area
Touch
Components
V, S
Duration
1 Hour
School
Divination
Attack/Save
None
Damage/Effect

You touch an object, weapon or spellcasting focus. Until the spell ends, that weapon becomes a magic weapon, dealing normal damage against creatures with resistances or immunities, with +1 bonus to attack and damage rolls.

3rd level: Weapon deals an additional 1d8 radiant damage.

4th level: +2 to attack and damage rolls.

5th level: 2d8 radiant damage. You have advantage on targeting allies; if you successfully land a hit on an ally you may choose to restore health instead of dealing damage. You heal the target 2d8 + your spellcasting modifiers. You may only heal a target in this way a number of times equal to your proficiency bonus.

6th level: +3 to attack and damage rolls.

7th level: 3d8 radiant damage. 3d8 + spellcasting modifier healing

8th level: +4 to attack and damage rolls.

9th level: 4d8 radiant damage. 4d8 + spellcasting modifier healing

Available For: Cleric (Legacy) Bard (Legacy) - College of Valor (Legacy) Warlock (Legacy) - The Celestial (Legacy) Sorcerer (Legacy) - Divine Soul

David_Sparrow

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