Level
3rd
Casting Time
1 Action
Range/Area
120 ft. (20 ft. )
Components
V, S, M *
Duration
Instantaneous
School
Evocation
Attack/Save
DEX Save
Damage/Effect
Bludgeoning (...)

Choose a point you can see on the ground within range. Shards of jagged black ice erupt in a 20-foot cube centered on that point. Each creature in that area must make a Dexterity saving throw. A creature takes 3d8 bludgeoning damage and 1d6 cold on a failed save, or half as much damage on a successful one.

The area of affected ground becomes difficult terrain for 1 hour or until cleared. Each 5ft square of terrain requires 1 action to clear.

The user suffers 1d4 piercing damage from black ice exhaustion.

At Higher Levels. When you cast this spell using a spell slot of 4th level or higher, the damage increases by 1d8 and 1d6 for each slot level above 3rd.

* - (a shard of black ice)

Spell Tags: Damage Control

Available For: Druid (Legacy) Sorcerer (Legacy) Wizard (Legacy)

Lambency

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