Domain(lvl1) is a spell that that gives the caster omnipotent awareness to everything within 10 feet of of its vicinity due to activating the brain at 200 %
when cast you have advantage on perception checks and hit if within range of 10 feet and negates sneak attacks and gives an advantage on opportunity attacks.
After the duration is over you get nauseous and a headache
this makes you lose 1 turn and you have difficulty at aiming spells or projectiles for 3 turns
Domain (lvl2) is a spell that that gives the caster omnipotent awareness to everything within 15 feet of of its vicinity due to activating the brain at 250 %
when cast you have advantage on perception checks and hit if within range of 15 feet and negates sneak attacks and gives an advantage on opportunity attacks
Also hit 1 d 4 to add to initiative roll because your brain speeds up your perception of where to move.
After the duration is over you get nauseous and a headache
this makes you lose 1 turn and you have difficulty at aiming spells or projectiles for 2 turns
( domain lvl 2 requires a fourth lvl spell slot to work)
Domain (lvl3) is a spell that that gives the caster omnipotent awareness to everything within 20 feet of of its vicinity due to activating the brain at 300 %
when cast you have advantage on perception checks and hit if within range of 20 feet and negates sneak attacks and gives an advantage on opportunity attacks
you gain the ability to use an intelligence saving throw to use evasion due to your ability to see and calculate the path of projectiles of abilities to evade the attack
After the duration is over you get nauseous and a headache
this makes you lose 1 turn and you have difficulty at aiming spells or projectiles for 2 turns
(domain lvl 3 requires a lvl 5 spell slot to work).
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