You start singing a song, enhancing your dueling abilities. This spell ends if you stop singing the song, hold an item in your other hand, or stop wielding the 1-handed melee finesse weapon. The effect of the spell depends on the weapon you are using, and if you switch weapons, you switch effects.
|
Weapon |
Features |
|
Other |
Defense, debilitation. |
|
Dagger |
Mobility, debilitation |
|
Double-Bladed Scimitar |
Offense, debilitation. |
|
Rapier |
Defense, mobility. |
|
Scimitar |
Offense, defense. |
|
Shortsword |
Offense, mobility. |
|
Feature Name. |
Passive Effect. |
Action Effect. |
|
Offense. |
You can add your spellcasting ability modifier to damage rolls with your weapon. |
You can use a bonus action to cast a cantrip that deals damage. |
|
Defense. |
You can add your spellcasting ability modifier to saving throws. |
You can use a reaction to parry a melee attack, adding your spellcasting modifier to your AC for that attack. |
|
Mobility. |
Your speed increases by your spellcasting ability modifier x 5 ft. |
You can use a bonus action to dash or disengage. |
|
Debilitation. |
You can add your ability modifier to Strength(athletics) checks. |
You can use a bonus action to make a shove, grapple, or trip attack. |
* - (A 1-handed melee finesse weapon that you are wielding. You cannot use a component pouch or arcane focus for this.)
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