Level
1st
Casting Time
1 No Action
Range/Area
Touch
Components
S
Duration
Concentration
School
Conjuration
Attack/Save
None
Damage/Effect
Radiant

With the touch of a finger and the will of might, you summon a ethereal light from within and cast it onto any weapon of your choice. After touching the weapon, that weapon will give off a great dim glow for up to 5 feet. Concentration on this spell is required to keep the spell running, but lasts until dismissed or there is a loss of concentration.

On the account the weapon hits its target, the weapon will still retain its normal stats with the added 1d8 radiant damage. Damage goes up by 1d8 according to each level casted (2nd = 2d8, 3rd = 3d8, etc...)

Available For: Cleric (Legacy) Wizard (Legacy) Sorcerer (Legacy) - Aberrant Mind (Legacy)

YaneValkrian

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