Level
Cantrip
Casting Time
1 Action
Range/Area
30 ft.
Components
V, S, M *
Duration
1 Round
School
Evocation
Attack/Save
None
Damage/Effect
Force (...)

You speak aloud the name of an object you are familiar with and, if able to move, weighing less than 15 pounds, and within range, the object will travel the shortest possible distance in any direction into the caster's hand. You do not need to be able to see the object.

If the object is lightly obstructed, e.g. by glass, plants, 2 inches of wood, 1cm of stone, or a creature of size large or smaller etc., the object will attempt to travel straight through the obstruction causing damage. The obstruction and the target object will take 1d6 of force damage and 1d6 bludgeoning damage. If neither the obstruction nor the target object is destroyed, the target object will attempt to take the next shortest path to the caster. If no such path exists the object falls and the spell ends.

At Higher Levels. When you cast this spell using a higher-level spell slot, the range increases by 30ft for each spell level above a cantrip. Additionally, the increased speed of the object's travel deals extra damage; an extra 1d6 force damage and 1d6 bludgeoning damage per spell level above a cantrip.

* - (an eggshell and a snakeskin glove)

Spell Tags: Damage Control

Available For: Druid (Legacy) Sorcerer (Legacy) Warlock (Legacy) Wizard (Legacy)

Wilosh

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