You create a single melee weapon that lasts for the duration or until you cast this cantrip again. The weapon conjured can be any melee type you choose but to properly wield it you must be proficient with its use. This weapon is a non-magical melee weapon and standard “to hit /damage” modifiers apply.
Leveling: At later levels, the weapon created can be imbued with energy that changes its damage type (and only damage type). You can determine a single damage type that is available from its creation from the list below (the higher the character’s level, the more damage type choices the wielder has).
Level 1: Slashing, Bludgeoning or Piercing (depending on weapon type)
Level 5: Cold, Fire or Lightning
Level 11: Radiant or Necrotic
Level 17: Force or Psychic
Comments