Level
3rd
Casting Time
1 Action
Range/Area
200 ft.
Components
S, M *
Duration
Concentration 3 Rounds
School
Evocation
Attack/Save
CON Save
Damage/Effect
Combat (...)

You focus on a creature that you can see, silently studying them and charging up a forceful blast. Its potential increases exponentially the longer you charge it. For the following 2 turns of combat after the spell is cast, you can either continue to charge it up or you can release the spell as a bonus action. Before releasing it, you can only move, otherwise, the spell fades. It also fades if you speak. Upon release, a swirling white translucent blast strikes the creature, which must succeed on a CON saving throw or take damage and effects determined by how many rounds of combat have passed following the casting of the spell. On a success, the creature takes half damage and no effects are applied.

  • When cast: 3d8 force damage and the target is pushed 10ft away from you
  • 1 round after casting: 6d8 force damage and the target has disadvantage on all attacks until your next turn
  • 2 rounds after casting: 10d8 force damage and the target becomes stunned until the end of your next turn

If you end your turn and cannot see a targeted creature OR if the spell is not released within 2 rounds, it spell backfires. You must succeed on a CON saving throw (DC 12) or be knocked prone. For every 2 spell slots above 3rd level, you can target one additional creature.

* - (A circular piece of glass and a strip of refined bronze)

Previous Versions

Name Date Modified Views Adds Version Actions
6/6/2021 9:04:49 PM
7
0
1.5
Coming Soon
6/10/2021 1:11:41 AM
9
0
--
Coming Soon

Spell Tags: Damage Combat

Available For: Cleric (Legacy) Warlock (Legacy) Cleric (Legacy) - Forge Domain

Nuiy

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