Level
2nd
Casting Time
1 Bonus Action
Range/Area
Self
Components
V
Duration
Concentration 1 Minute
School
Transmutation
Attack/Save
None
Damage/Effect
All

As part of the Bonus Action used to cast this spell you take the Dash Action. You may make one extra attack with a melee weapon or unarmed strike at any point during your movement which inflicts an additional 2d6 points of damage of the attack’s damage type if it hits.

At Higher Levels If cast using a spell slot of 3rd level or higher the distance you may move during the turn you cast this spell increases by 10 feet and the additional damage increases by 1d6 per slot level used above 2nd.

Spell Tags: Damage

Hassurunous

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