Level
Cantrip
Casting Time
1 Action
Range/Area
60 ft.
Components
V, S, M *
Duration
1 Round
School
Conjuration
Attack/Save
None
Damage/Effect
Blinded (...)

You call forth a small rent in the fabric of reality that lets the raw energy of the Elemental Chaos explode into existence with a thunderous burst of sound and light. Select a target within range then roll 1d8 to determine damage type. Each creature in a 5ft radius burst / 10 ft cube, takes 1d4 damage, and makes a constitution save, becoming deafened until the start of it's next turn on a failure.

At level 5 creatures who fail their save are blinded or deafened until the beginning of their next turn instead.
At level 11 and after, creatures who fail their save are blinded and deafened until the beginning of their next turn.
At level 17 and after, creatures who fail their save are blinded and deafened until the beginning of your next turn. 

d8 Damage Type
1 Acid
2 Cold
3 Fire
4 Force
5 Lightning
6 Poison
7 Psychic
8 Thunder
* - (Multicolored sand representing the various elements you summon forth.)

Previous Versions

Name Date Modified Views Adds Version Actions
6/1/2021 8:40:52 PM
1
0
1
Coming Soon
12/23/2023 8:34:51 PM
0
0
--
Coming Soon

Available For: Cleric (Legacy) Druid (Legacy) Sorcerer (Legacy) Warlock (Legacy) Wizard (Legacy)

Subrosianite

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