Level
Cantrip
Casting Time
1 Action
Range/Area
15 ft.
Components
V, S
Duration
Instantaneous
School
Enchantment
Attack/Save
None
Damage/Effect
When cast, the target rolls a d12 based on dexterity to flee, if not successful, they are fully hit.
- Roll a 2d4 for damage
- If target is fully hit, effect target creature with ataxia
- (Look up the definition if you do not know it.)
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