Level
1st
Casting Time
1 Action
Range/Area
Self (15 ft. *)
Components
V, S
Duration
Instantaneous
School
Evocation
Attack/Save
DEX Save
Damage/Effect
Fire (...)

As you hold your hands with thumbs touching and fingers spread, a thin sheet of flames shoots forth from your outstretched fingertips. Each creature in a 15-foot cone must make a Dexterity saving throw. A creature takes 3d6 fire damage on a failed save, or half as much damage on a successful one.

The fire ignites any flammable objects in the area that aren't being worn or carried.

At Higher Levels(Enhanced). 2nd(The area of Burning Hands is increased to a 30ft cone), 3rd(The damage of Burning Hands is increased to 6d6 fire damage), 4th(The damage of Burning Hands is increased to 8d6 fire damage), 5th(Upon failure of the saving throw the creature within the area of Burning Hands will be inflicted with the Burning Condition until someone takes an action to douse the fire, creatures Burning will take 1d6 fire damage at the start of their turn), 6th(The damage of Burning Hands is increased to 10d6 fire damage), 7th(The caster creates two 30-foot cones that can be pointed in any direction that the caster wishes), 8th(The damage of Burning Hands is increased to 12d6 fire damage and the Burning condition damage is increased to 2d6)

At 9th Level(True) With true mastery of Burning Hands, the damage is increased to 12d6 fire and 12d6 force damage, and the Burning Condition damage is increased to 4d6 fire damage

Spell Tags: Damage

Available For: Sorcerer (Legacy) Wizard (Legacy) Cleric (Legacy) - Light Domain (Legacy) Druid (Legacy) - Circle of Wildfire Warlock (Legacy) - The Fiend (Legacy) Warlock (Legacy) - The Genie

Grognak_The_Bardbarian

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