This spell causes one tiny, small, or medium pile of bones, corpse, or undead creature of your choice to explode in a shower of bone splinters, gore, and necromantic energy. This destroys the pile of bones or corpse and destroys the body of the undead creature if this spell reduces it to 0 hit points. An undead creature not currently controlled by you must make a Constitution saving throw, not exploding on a success but taking 1d12 necrotic damage and exploding on a failure. The explosion’s area of affect is determined by the pile of bones’, corpse’s, or undead creature’s size and measured from its edges; anyone standing on or within a pile of bones, corpse,or undead creature’s space is included in the explosion and rolls their save at disadvantage. Damage is determined by the size of the pile of bones, corpse, or undead creature.
Target's Explosions Necrotic
Size Area of Effect Damage
Tiny shared space 3d4
Small 5 feet 3d6
Medium 10 feet 3d8
Large 15 feet 3d10
Huge 20 feet 3d12
Gargantuan 25 feet 3d20
Each creature within the explosion, must make a Constitution saving throw. A creature takes necrotic damage as detailed previously on a failed save, or half as much on a successful one.
At Higher Levels. You may target two piles of bones, corpses, or undead creatures at 3rd level or higher, three targets at 5th level or higher, four targets at 7th level or higher, and five targets at 9th level or higher. If you cast this spell using a spell slot of 4th level or higher your target can be large, 6th level or higher your target can be huge, 8th level or higher your target can be gargantuan.
Previous Versions
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1/6/2019 8:24:32 PM
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264
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5/31/2021 6:53:45 AM
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685
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6/9/2021 9:52:16 AM
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690
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0
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6/9/2021 9:54:48 AM
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690
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0
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Coming Soon
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