Level
1st
Casting Time
1 Action
Range/Area
Self
Components
V, S
Duration
1 Hour
School
Abjuration
Attack/Save
None
Damage/Effect
Cold (...)

A protective magical force surrounds you, manifesting as a spectral aspect that covers you and your gear. Roll a d6 to determine the aspect type. You gain 5 temporary hit points for the duration. If a creature hits you with a melee attack while you have these hit points, the creature takes 5 damage of the aspect type.

  • 1. Fire
  • 2. Cold
  • 3. Lightning
  • 4. Poison
  • 5. Acid
  • 6. Your choice

 

At Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, both the temporary hit points and the aspect damage increase by 5 for each slot.

 

Spell Tags: Damage Buff Warding

Available For:

brnobr_17

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