Level
1st
Casting Time
1 Action
Range/Area
Touch
Components
S
Duration
Until Dispelled or Triggered
School
Enchantment
Attack/Save
None
Damage/Effect

This spell allows you to enchant items with other spells ,in other words you can use one spell slot and one action point to enchant an item with a spell. The item will get the spell's properties. For instance, enchanting a sword with a lightning spell would make the swords emit lightning when striking. Spells that have radius over 5 feet may self harm you. The damage is calculated by weapon damage + spell damage/2  , can be done out of combat and the spell remains on the item until used or dispelled.

Available For: Bard (Legacy) Cleric (Legacy) Druid (Legacy) Sorcerer (Legacy) Warlock (Legacy) Wizard (Legacy) Bard (Legacy) - College of Lore (Legacy) Bard (Legacy) - College of Valor (Legacy) Bard (Legacy) - College of Glamour (Legacy) Bard (Legacy) - College of Swords Bard (Legacy) - College of Whispers Bard (Legacy) - College of Eloquence Bard (Legacy) - College of Creation Bard (Legacy) - College of Spirits (Legacy) Cleric (Legacy) - Arcana Domain Cleric (Legacy) - Death Domain Cleric (Legacy) - Forge Domain Artificer (Legacy) - Alchemist (Legacy) Artificer (Legacy) - Artillerist (Legacy) Artificer (Legacy) - Battle Smith (Legacy) Artificer (Legacy) - Armorer (Legacy) Blood Hunter - Order of the Profane Soul (INT)

dynm1c

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