Level
4th
Casting Time
1 Reaction *
Range/Area
60 ft.
Components
S
Duration
Instantaneous
School
Abjuration
Attack/Save
None
Damage/Effect
Negation
You try to interrupt a creature in the process of casting a spell. You make a skill check using your spell-casting ability. DC equals 10 + Spell Level. On success, the spell fails and has no effect, additionally you regain hit points equal to 3d6 + spell level.
If the spell's level is less than the level of space spent to cast that spell, you make the roll to advantage.
At Higher Levels: When you cast this spell at higher levels, healing increases by 1d6 for each level above 4th.
* - which you take when you see a creature within 60 feet of you casting a spell
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