You choose a creature that you can see within range and attempt to analyze and gauge its strengths and weaknesses. You force it to make a Wisdom saving throw. On a successful save, the spell has no effect. On a failed save, you learn one of the following categories of information:
- The creature’s damage resistances and immunities.
- The creature’s damage vulnerabilities.
- The creature’s condition immunities.
- Spells the creature can cast; you learn of a number of spells equal to your spellcasting ability modifier (minimum of 1).
You can specify which of the above categories you wish to determine when you cast the spell. The DM may choose to reveal one of the other categories of information instead, such as if the creature doesn’t have any damage resistances, immunities, or vulnerabilities. If the target creature doesn’t have applicable entries in any of the above categories, the DM informs you and the spell otherwise fails.
At Higher Levels. When you cast this spell using a spell slot of 3rd level or higher, you can select an additional target or category of information for each slot level above 2nd. You can seek different types of information about each target, or multiple categories of information about a single target.
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