You snap your fingers causing a nearby corpse you can see within range to explode, sending chunks of rotting flesh and bone flying. Each creature in a 10-foot-radius sphere centered on that corpse must make a dexterity saving throw. A creature takes 3d8 necrotic damage on a failed save, or half as much damage on a successful one.
A creature whose hit points are reduced to 0 as a result of the explosion, also explodes in a 10-foot-radius sphere. Each creature caught in the new sphere must make a dexterity saving throw. A creature takes 3d8 necrotic damage on a failed save, or half as much on a successful one.
At Higher Levels. When you cast this spell using a spell slot of 3rd level or higher, the damage of the initial explosion increases by 1d8 for each slot level above 2nd.
* - (a corpse)
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