Placing 5 Elderberries in your hand and crushing them while evoking the adage will cause the berries to be infused with life giving energy, and conjure magical berries in their place. These new berries will glow with a color-changing hue between blue and red.
Casting this will deal 1d6 Necrotic damage to the caster, but consuming one of the berries will heal the user 1d4 + (half the damage dealt to the caster, from casting).
If the caster consumes one of the berries, they will gain no hit points back, but will become magically sated, which will last a full day. However, if one or more of the berries are destroyed, (but not consumed), the caster will gain hp equal to the number of berries destroyed. In the case where the last berry is destroyed instead of consumed, the caster will gain an additional 1 hp.
The berries created this way cannot ever spoil and can only be consumed by willing creatures. If an unwilling creature is forced to consume one of the berries, the berry will dissolve instantly and have no effect, leaving behind a very bitter aftertaste.
*Up to 15 berries can be created at a time with this spell, only in multiples of 5.
* - (5-15 Elderberries)
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Posted Sep 8, 2021I love the idea of this spell, simply way to OP for a cantrip. I would increase it to a level 1-2 spell, make them spoil after 8 hours and take away the goodberry aspects of it.