By drawing an arcane circle in the air the caster focuses their magic into a concentrated force of energy. A beam of energy shoots outs at the chosen target, the caster must make a Ranged Spell attack roll, on a hit the beam deals 1d12 force damage upon hitting them. If the caster chooses to keep their spell up and can keep Concentration on the spell then it will continue onto their next turn. On their next turn they will need to use an action and a spell slot of their choice to continue the spell.
The spell can be cast at any level as long as they have a spell slot for it. During the duration of the spell the spell can be recast at any spell slot available to the caster. If the spell is cast using a 2nd level spell slot or above then it will deal an additional 1d12 force damage for each level above 1st.
Previous Versions
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6/16/2021 4:28:11 AM
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14
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Coming Soon
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