When you cast this spell, you take a coin from your pouch and imbue it with the power to trap a creature's physical form inside it. The target must make a Charisma saving throw or be forced into the coin. While in the coin, the creature is confined to a space which fits the creature but allows for no movement. The creature can repeat the saving throw once every 24 hours up to two times. If the creature fails all three saves, the spell becomes permanent. Additionally, you can use an Action to release the creature from the coin. Using a more valuable coins allows the user to target higher CR (Challenge Rating) creatures. This spell can be ended with a Dispel Magic or Wish.
Copper Piece: Challenge Rating 1-3
Silver Piece: Challenge Rating 3-6
Gold Piece: Challenge Rating 7-9
Platinum Piece: Challenge Rating 10-12
* - (a coin worth at least 1 cp)
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