Level
1st
Casting Time
1 Action
Range/Area
Touch
Components
S
Duration
Instantaneous
School
Enchantment
Attack/Save
WIS Save
Damage/Effect

You implant a powerful suggestion into an item as you hand it to someone. If the person you hand it to accepts it willingly, they must make a successful Wisdom saving throw or use the object as it's meant to be used at their first opportunity: writing with a pen, consuming food or drink, wearing clothing, drawing a weapon, etc. After the first use, they're under no compulsion to continue using the object or even to keep it.

Available For: Bard (Legacy) Sorcerer (Legacy) Warlock (Legacy) Wizard (Legacy)

Thundercleese

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