Level
1st
Casting Time
1 Reaction *
Range/Area
10 ft.
Components
V
Duration
Instantaneous
School
Enchantment
Attack/Save
WIS Save
Damage/Effect
Psychic
When an enemy that you can see tries to approach to within 6 feet of you, you utter a perplexing word that alters the foe’s path. The foe must make a successful Wisdom saving throw or take 2d4 psychic damage and use the remainder of its speed to move in a direction of your choosing. A foe that makes the saving throw successfully is unaffected.
* - Which you take when an enemy approaches to within 6 feet of you
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