Level
1st
Casting Time
1 Bonus Action *
Range/Area
Self
Components
None
Duration
Until Dispelled
School
Conjuration
Attack/Save
None
Damage/Effect
Necrotic (...)
Damage Type: Necrotic
Resistances: Necrotic, Ranged Attacks, Traps
Saving Throws Advantage: Constitution
Saving Throws Disadvantage: Charisma
Conditions: Blinded
Strong Against: Goblins, undead, gnolls, werebears, werewolves, wereboars, wererats, grimlocks
Locations: dungeons, prisons, night-time, mines, basements, cellars
Extras: Grants nightvision. Hammering Horns shoves 20ft instead of 10ft.
* - On entering a rage, Barbarians who have taken the Path of the Ancestral Guardian and are wielding an ancestral weapon may conjure this ancestral spirit as a reaction
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