Level
1st
Casting Time
1 Bonus Action *
Range/Area
Self
Components
None
Duration
Until Dispelled 1 Minute
School
Conjuration
Attack/Save
None
Damage/Effect
Slashing (...)
Damage Type: Slashing
Resistances: Piercing, bludgeoning, slashing
Saving Throws Advantage: Strength
Saving Throws Disadvantage: Wisdom
Conditions: N/A
Strong Against: Humans, Orcs, half-orcs
Locations: Grassland, Forests, deserts, hills, valleys, canyons, barracks, camps
Extras: A natural 19 counts as a critical hit. When you score a critical hit to a creature, you grievously wound it. Until the start of your next turn, the target has disadvantage on all attack rolls
* - On entering a rage, Barbarians who have taken the Path of the Ancestral Guardian and are wielding an ancestral weapon may conjure this ancestral spirit as a reaction.
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