You conjure an arcane lasso made of vibrant colored sparks that remains in your free hand for the duration. When you cast this spell, you can lash the whip at a visible creature within range. Make a melee spell attack. On a hit, the target takes 3d8 slashing damage.
Instead of doing damage, you can use the whip to grapple an object or a visible creature within range. A creature must succeed on a Strength saving throw or be grappled by the whip. A creature can attempt to break the grappling effect at the start of its turn by making another Strength saving throw. On a success, the spell doesn't end.
While grappling a creature or an object, you can shorten or extend the length of the whip at-will to a minimum distance of 5 feet and a maximum equal to the whip's range. On subsequent turns, you can use take another bonus action to make a melee spell attack or to attempt to grapple a creature or an object.
For the duration, you can also lash the whip defensively. When a creature makes a melee attack against you, you can use your reaction to make a melee spell attack. The attack against you fails if you roll a total equal or higher than the melee attack roll from your attacker.
At Higher Levels. When you cast this spell using a spell slot of 3rd level or higher, the whip's range increases by 10 feet for every slot level above 2nd.
* - (some strands of magnesium)
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