Level
1st
Casting Time
1 Action
Range/Area
Self
Components
V, S, M *
Duration
Concentration 1 Minute
School
Abjuration
Attack/Save
None
Damage/Effect
Piercing

You create an armor of glistening crystals on your body. This armor increases your A by 1 for the duration. If a creature hits you with a melee attack while you have this armor, the creature takes 1d8 piercing damage, a creature can takes this damage a maximum of once per turn.

* - (A small crystal with a bit of holy text written on it)

Available For: Cleric (Legacy) Ranger (Legacy)

FireofWater

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