Level
2nd
Casting Time
1 Action
Range/Area
30 ft.
Components
V, S, M *
Duration
1 Minute
School
Necromancy
Attack/Save
STR Save
Damage/Effect
Restrained

You conjure bones from the earth to in case one target creature in a shell. Target one large or smaller creature to make a strength saving throw as magical bones spring from the ground and wrap around its body. If the targeted creature fails, they are restrained by the bone cage for one minute. The restrained creature may repeat this saving throw at the end of each of its turns. Additionally, the bone cage disappears and the target’s restrained condition ends if the caged creature takes damage.

If you use this spell to target a creature that is flying, the creature automatically succeeds its saving throw.

At higher levels. if you cast this spell using a spell slot of 3rd level or higher, you may target one additional creature for each spell level above 2nd.

* - (a pinch of bone dust)

Spell Tags: Creation Movement Combat

Available For: Warlock (Legacy) Wizard (Legacy)

PoobPoob

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