Level
1st
Casting Time
1 Action
Range/Area
40 ft.
Components
V, S, M *
Duration
Concentration
1 Minute
School
Conjuration
Attack/Save
DEX Save
Damage/Effect
Restrained
You pull pieces of the Shadow Realm into your own reality, causing a 20-foot cube to fill with inky ribbons that turn the area into difficult terrain and wrap around nearby creatures. Any creature that ends its turn in the area becomes restrained by the shadow ribbons until the end of its next turn unless it makes a successful Dexterity saving throw. Once a creature makes this saving throw successfully, it can't be restrained again by these black ribbons, but it's still affected by the difficult terrain.
* - (A piece of ribbon)
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Posted Jun 17, 2019I don't recall seeing the pattern of a spell imposing a condition which gives disadvantage on the very saving throw necessary to escape the spell. (Restrained: "The creature has disadvantage on Dexterity saving throws.") This seems overly harsh for 1st level and a different ability check should be required, probably Wisdom (to perceive your own reality).