Chronos pass: Summons selected targets to a moment (Forward or Backwards) in time placed by ink within written text (Books, Scrolls, Maps, etc.)
Spell effects allow all summoned to interact and intervene in all parts of time period in which they are summoned, those targeted may return to present with exact same item used to summon and rewrite historical happening, tho results have a 2d100 chance to alter nothing in the timeline of events. Items, weapons, armor may return with targets if requirements are accomplished otherwise only EXP from events will remain. NPC's will be unaware as to the arrival method and view all moved in this method as conventional arrival means.
Spell effect will immediately eject all targets if user is rendered unconscious by any means (Sleep, Fall to 0 Hit points, Death)
Spell effect may be ended at anytime by caster or in case of drastic alteration to timeline or plain of existence erasing moment of summons.
Targets must make a Constitution saving throw vs. 1d20+1. Failed saves result in target suffering headache or stomach pains for 1d4 hours. If target appears within solid object or location move target to nearest empty 5ft space and target suffers 2d4 psychic damage.
If targets return to current timeline with required matching text certain higher tier Equipment or Enchanted Equipment / Items have a 1d100 possibility to be pulled back to their original timeline and lost.
* - (Written text (Books, Maps, Scrolls, etc))
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